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Does my gpu support opengl 4.33/10/2024 ![]() ![]() My personal guess is, that the majority of hi-end / mid-range Smartphones and Tablets will see ES3 not before late 2013 / early 2014 (but lets see). Another two about Lighting and Texture usage (for instance, immutable textures) Chapter 5 about image processing and screen space effects (like blur and hdr) Then there is a chapter about tesselation and geometry shaders. It always takes some time till the mobile chips get used in actual smartphones or tablets, but the first generation Mali chips as well as the SGX545 could provide support for ES 3.0 in the near future. The first two chapters introduce to GLSL and modern OpenGL. GC800 Series from Vivante Corporation, announced august 2012.Mali-T600 Series GPUs from ARM ( T604/T658, T624, T628, T678), first generation was announced in november 2010, second generation in august 2012.Qualcomm Adreno 320, announced in July 2012. ![]() PowerVR Series6 ‘Rogue’ from ImgTec, announced in january 2012 OpenGL Demos on K1 Shield Tablet Tegra K1 runs Android Kepler GPU hardware in K1 supports the full OpenGL 4.5 feature set Today 4.4, expect 4.5 support OpenGL 4.5 is all the new stuff, plus tons of proven features Tessellation, compute, instancing Plus latest features: bindless, path rendering, blend modes Demos use.PowerVR Series5 SGX545 from ImgTec, announced in january 2010 supports OpenGL 3.2 and thus should also be capable of ES 3.0.In fact, there are already some chips in the pipeline that support all the features necessary so we could see full ES3 support soon: With OpenGL ES 3 (codename Halti) was just released, the question arrises who will be the first to provide hardware support in there mobile GPUs. ![]()
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